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Home > Rules, Scenarios and Magazines > WW2 Rules

WW2 Rules











GEG-BAG001  Operation Bagration Eastern Front Supplement
Operation Bagration:To The Fall Of The Reich
Eastern Front Supplement

by S. McCorquodale, and M. Wheatley, M.
Supplement covering the Eastern Front from June 1944 to May 1945.
Includes Orders of Battle for the following: Soviet Rifle, Motorised, Partizans, Germans, Finns, Romanians, Hungarians and Slovaks.
9" x 12", 104pgs, 2008 by Great Escape Games

Code:GEG-BAG001
Price:$28.00



Weight: 1.60 pounds

Quantity in Basket: none

   




GEG-BAGT  Operation Bagration Eastern Front Supplement plus template
Operation Bagration:To The Fall Of The Reich
Eastern Front Supplement plus template

by S. McCorquodale, and M. Wheatley, M.
Supplement covering the Eastern Front from June 1944 to May 1945.
Includes Orders of Battle for the following: Soviet Rifle, Motorised, Partizans, Germans, Finns, Romanians, Hungarians and Slovaks.
9" x 12", 104pgs, 2008 by Great Escape Games

Code:GEG-BAGT
Price:$38.00



Weight: 1.60 pounds

Quantity in Basket: none

   




GEG-ROE001  Rules of Engagement - Rule Book
Rules of Engagement:WWII to Modern Warfare Rule Book
by Chris Charlton, S. McCorquodale, and M. Wheatley, M.
Beautiful hardcover book includes rules, scenarios, sections on how to paint figures,
tanks/vehicles and terrain with color illustrations
Orders of Battle, play aids, appendices; best with 25/28mm
9" x 12", 240pgs, 2006 by Great Escape Games

Code:GEG-ROE001
Price:$50.00



Weight: 2.50 pounds

Quantity in Basket: none

   




GEG-ROEBAGT  Rules of Engagement Rule Book plus Operation Bagration Supplement plus template
Rules of Engagement:WWII to Modern Warfare Rule Book plus template
by Chris Charlton, S. McCorquodale, M. Wheatley.
Beautiful hardcover book includes rules, scenarios, sections on how to paint figures,
tanks/vehicles and terrain with color illustrations
Orders of Battle, play aids, appendices; best with 25/28mm
9" x 12", 240pgs, 2006 by Great Escape Games

PLUS

Operation Bagration:To The Fall Of The Reich
Eastern Front Supplement

by S. McCorquodale, and M. Wheatley
Supplement covering the Eastern Front from June 1944 to May 1945.
Includes Orders of Battle for the following: Soviet Rifle, Motorised, Partizans, Germans, Finns, Romanians, Hungarians and Slovaks.
9" x 12", 104pgs, 2008 by Great Escape Games

Code:GEG-ROEBAGT
Price:$82.00



Weight: 4.20 pounds

Quantity in Basket: none

   




GEG-ROET  Rules of Engagement Rule Book plus template
Rules of Engagement:WWII to Modern Warfare Rule Book plus template
by Chris Charlton, S. McCorquodale, and M. Wheatley, M.
Beautiful hardcover book includes rules, scenarios, sections on how to paint figures,
tanks/vehicles and terrain with color illustrations
Orders of Battle, play aids, appendices; best with 25/28mm
9" x 12", 240pgs, 2006 by Great Escape Games


Code:GEG-ROET
Price:$62.00



Weight: 2.60 pounds

Quantity in Basket: none

   




1RT-45ADV-AWS  AMAZING WAR STORIES - PULP WW2 - SUPPLEMENT
AMAZING WAR STORIES - PULP WW2 - SUPPLEMENT
for 45 Adventure Rules

Amazing War Stories is the second supplement to the .45 Adventure rules and will cover Pulp-style action set around World War II. It introduces new military archetypes to the game from the ggreenesth GIs to the veteran Super soldiers; Rocket powered troops to Nazi Zombies. It will also provide new abilities and 10 new scenarios for players to start their own two-fisted war action and about half of these scenarios will be straight war-time action, heroics and pulp excitement (without the weird stuff if players desire). But you don't need to use the archetypes for wartime scenarios either; Rocket troops rescuing a scientist, German expeditions to Tibet, and super soldiers sent to the center of the earth can all be modelled using the rules included. So grab your steel pot and M-1 and get ready for some Amazing War Stories!

Amazing War Stories: Pulp Action in WWII comes in at 112 pages and retails for $20.00.

Our two newest figures, Super Soldier Sgt. Steve Grant and Field Marshall Erich Kluge, created to go along With Amazing War Stories are also available. They are $3.00 each and are 28mm figures.

Contained within Amazing War Stories: Pulp Action in WWII are a number of military accompaniments that can be used in any .45 Adventure game. Everything from Green troops to Elite specialists; Nazi Zombies to Rocket Troops can be added to your scenarios. This supplement is intended to represent a Hollywood or Pulp magazine vision of war, where heroes can be shot multiple times before going down (and, even then, they usually survive).

And not all scenarios have to be presented in a fantastic or weird setting. Jet packs, zombies, and super soldiers are included in separate sections from the normal military types.

Plus, all the archetypes can be used in settings prior to the outbreak of World War II. Use the Axis soldiers and officers in early South Pacific or African adventures where they seek to foil the deeds of your heroes. Send good and evil Rocket Troops to any part of the globe for breath-taking adventure.

The goal of Amazing War Stories: Pulp Action in World War II is to provide opportunities for expanded settings and new characters that can be used in countless combinations and scenarios. In the world of .45 Adventure, possibilities are limited only by your own imagination.


Code:1RT-45ADV-AWS
Price:$20.00



Weight: 1.10 pounds

Quantity in Basket: none

   




BT-FC  Final Combat WW2 Rules
Final Combat WW2 Rules
Final Combat is an ultra-realistic set of 20th Century skirmish rules for role-playing and miniatures that emphasizes squad to platoon level engagements of World War Two.
One unique aspect of the rules is the 1:1 ground scale which enables small arms and artillery to perform in authentic fashion.
Because the system is predicated on Character Attributes, an extreme amount of detail can be achieved without the need for lengthy complicated rules.
Critics who lament that Final Combat must surely bog down with all that realism and detail have never seen the game in action.

Final Combat is: 158 pages in a Laminated Perfect Bound Full Color Cover
26 detailed Armored Fighting Vehicle Data Sheets
Microsoft Excel™ Spreadsheet for Fast Acquisition and Combat Resolution
96 Twentieth Century Small Arms Included in a Six Page Reference Table
Sample Scenario-The Bridge at Vire-Taute Canal


Code:BT-FC
Price:$29.95



Weight: 1.05 pounds

Quantity in Basket: none

   




BT-FC-SET  Final Combat WW2 Rules and Expansion Deal
Final Combat WW2 Rules and Expansion Deal
Both the rules and the expansion at a money saving price

Code:BT-FC-SET
Price:$50.00



Weight: 2.02 pounds

Quantity in Basket: none

   




BT-FCEX1  Final Combat WW2 Rules: Expansion 1
Final Combat WW2 Rules: Expansion 1

255 pages of detailed reference, historical and technical data which includes innovative rules that augment the existing system.
Included in this book are most of the important vehicles of the United Kingdom and the Soviet Union from 1939-45.
As a bonus, the book includes two new scenarios, "Panzer Safari" by Steve Fliss and "The Battle for Red October Factory."


Code:BT-FCEX1
Price:$29.95



Weight: 1.05 pounds

Quantity in Basket: none

   




HL-BP1075  A Corner of Hell (WW2 Skirmish)
WW2 small unit actions rules, for use with North Star 1/48th scale figures
and 28mm figures

Code:HL-BP1075
Price:$25.00



Weight: 1.00 pounds

Quantity in Basket: none

   




HL-BP1098  A Corner of Hell Supplement (36 platoon organisations)
A Corner of Hell Supplement (36 platoon organisations)
to the popluar A Corner of Hell is the WW2 Skirmish rules)

Code:HL-BP1098
Price:$23.00



Weight: 1.01 pounds

Quantity in Basket: none

   




HL-BP1124  Day of Eagles - A Game of Aerial Combat in WW2
Day of Eagles - A Game of Aerial Combat in WW2
By Chris Peers

Code:HL-BP1124
Price:$21.00



Weight: 1.01 pounds

Quantity in Basket: none

   




HL-BP1125  Armies in Crisis - A Game of combined arms combat in WW2 based on "Contemptible Little Armies"
Armies in Crisis - A Game of combined arms combat in WW2 based on the "Contemptible Little Armies" rules system
By Chris Peers

Code:HL-BP1125
Price:$25.00



Weight: 1.01 pounds

Quantity in Basket: none

   




II-DH-S01  Urrahh! Guide to the Soviet Fighting Man, His Weapons, and His War (last copy as this is going out o
Last copy as this is going out of print.
The first supplement book for WW2 Rules: Disposable Heroes and Coffin for Seven Brothers

Urrahh! Is the Soviet supplement from Iron Ivan Games for Disposable Heroes and Coffin for Seven Brothers WWII Skirmish Wargaming System. Urrahh! Is 52 pages of everything you need to know about running—and winning with—WWII Soviets. From Manchuria to Berlin and back to Manchuria, from the early BT and T-26 to the JS-III, from poorly led early war Rifle platoons to rock hard late war Guards… it’s all here. Eight different platoon lists, cavalry, over a dozen distinct artillery pieces, over forty vehicles, and fifteen aircraft. We snipped the chrome and kicked out the fluff to give you as much Soviet firepower as we could pack into one affordable book. You will be satisfied… but your German opponents won’t be! Urrahh! Urrahh! Urrahh!
The book includes everything a Red Army commander will need.


Code:II-DH-S01
Price:$13.00



Weight: 1.00 pounds

Quantity in Basket: none
1 available for immediate delivery!
   




II-DH-S02  ANGRIFF! German Army Book Supplement (new printing)
Angriff! Is a supplement covering the various German forces of WWII. From Blitzkreig all the way to the ruins of Berlin, we packed the book with 12 infantry lists and over 100 vehicles, 15 distinct artillery pieces and AT guns, as well as 12 aircraft! Now your soldaten can take the fight to the Allies with all the men and support they will ever need. We stripped down the eye candy to cram the pages full of German firepower in one affordable book. You will be satisfied, but your Allied opponents won’t be! Angriff Kamerden!
This is the second supplement for the Disposable Heroes & Coffin for Seven Brothers WWII Skirmish game system.
However this book has tons of useful information for any WW2 wargamer.


Code:II-DH-S02
Price:$16.00



Weight: 1.00 pounds

Quantity in Basket: none

   




II-DH-S03  Go Forward Together: Guide to the Fighting Man of the British Commonwealth
Go Forward Together: Guide to the Fighting Man of the British Commonwealth

New Army Book for WW2 rules written by the authors of Disposable Heros

This book covers everything you need to know to run the British and Commonwealth forces in WWII using Disposable Heroes & Coffin for Seven Brothers. From the BEF fighting for survival in France, to the battle-hardened Desert Rats throwing Rommel out of Africa, to the determined men of 21st Army group finishing the job. All of the essential British and Commonwealth vehicles, artillery, and air support, as well as all the Lend Lease you will ever need are covered.
Go Forward Together is the British Commonwealth supplement for the Disposable Heroes and Coffin for Seven Brothers 1:1 Skirmish World War II miniatures game. With over 90 specific vehicles, 15 artillery pieces, 15 aircraft and over six major infantry formations--including Paras, LRDG and SAS, Carrier Platoon, and more--you will be able to fight from Dunkirk to Burma.

Please note: stats for one vehicle were accidentally edited out of the final version. You can find a downloadable PDF of this stat sheet under Product Updates in the category tree on the left (near the bottom of the list)
The authors apologize for this error


Code:II-DH-S03
Price:$16.00



Weight: 1.01 pounds

Quantity in Basket: none

   




II-DH-S04  Blood and Guts - The Complete Guide to the American Army in WW2

The fourth supplement for the Disposable Heroes & Coffin for Seven Brothers WWII skirmish game system is now available.

Blood and Guts is a supplement covering the various U.S. Army forces of WWII from North Africa, up the boot of Italy, onto the beaches of Normandy and all the way into the Reich. We packed the book with 7 infantry lists and 49 vehicles, 14 distinct artillery pieces and AT guns, as well as 15 aircraft! Now your G.I.s can take the fight to the Germans with all the men and support they will ever need. We stripped down the eye candy to cram the pages full of American firepower in one affordable book. You will be satisfied, but your German opponents won't be!


Code:II-DH-S04
Price:$13.00



Weight: 1.01 pounds

Quantity in Basket: none

   




II-DH-S05  Red Sun, Red Death (WW2 Pacific Supplement for Disposable Heros)
Red Sun, Red Death (WW2 Pacific Supplement for Disposable Heros)
War Without Mercy in the Pacific Theater including Imperial Japanese USMC and Chinese forces. NEW COVER featuring Brigade Games PACWAR range of miniatures and vehicles... same great content! If you have the original cover, you are still good to go... but we don't mind if you pick up a new book anyway!
Covers the Pacific Theater of Operations. Players are given an extensive set of optional rules, designed to be used together, to help re-create the intense feel of the Pacific War. Special rules cover amhpibious assaults and offer an alternative approach to specialized fortifications. Included are infantry platoon lists for the Imperial Japanese Army (and IJN as appropriate), the United States Marine Corps (and USN as appropriate), and for Chinese forces (flexible platoon options give you the ability to field a variety of Nationalist, Communist, and bandit/guerilla troops). Vehicles, artillery, and aircraft are provided for all combatants including a range of foreign equipment used by the Chinese. 68 pages filled with information to help you recreate a "war without mercy" in the Pacific.


Code:II-DH-S05
Price:$17.00



Weight: 1.01 pounds

Quantity in Basket: none

   




II-DH-S06  Futile Gallantry (Early WW2, 1939-1940): Disposable Heros Supplement
Futile Gallantry, the Fight Against Tyranny in the Early Days of World War II, 1939-1940
Supplement for Disposable Heros.
covers the forces of France, Belgium, the Netherlands, Norway, Denmark, Poland and Finland during the early war. Most of this 80-page book is crammed full of information on platoon formations, artillery, vehicles, and aircraft... as players should expect from us already, it's information you can use. As a special bonus, extra information for Finland in the Continuation War is also included.


Code:II-DH-S06
Price:$20.00



Weight: 1.01 pounds

Quantity in Basket: none

   




II-DHCSB  WW2 Rules: Disposable Heroes and Coffin for Seven Brothers
Disposable Heroes and Coffin for Seven Brothers
Rules for WW2 Wargaming

Iron Ivan Games presents Disposable Heroes and Coffin for Seven Brothers: a complete WWII skirmish wargame system featuring both infantry and vehicles. The game is fast, easy to learn, and gives realistic tactical results without getting bogged down in record keeping or chart reading. The game is as intuitive as possible without being simplistic and will definitely reward good tactics. Fire and movement are important and easy to recreate. The main features include an initiative system, alternating unit activation, realistic weapon and cover usage, a dynamic morale system for infantry and vehicles, as well as a target acquisition system to make vehicles more realistic. Vehicles feature historically accurate armor values (with angles of deflection and thickness) and accurate gun penetration while still maintaining playability and balance. The two systems play well together in combined arms games.
Disposable Heroes and Coffin for Seven Brothers is versatile enough to play anywhere from platoon sized engagements up to full Battalion level games in 1:1 scale. A typical platoon sized game can last anywhere from 30 minutes to 2 hours, while we have completed Battalion sized games in under 4 hours! Our system is perfect for running those convention games and keeps all players actively involved throughout the game. No more bored players waiting for their turn. No steep learning curve.
The basic maneuver element is a half squad or support unit and single vehicle. You can play infantry only, mix in vehicles, or even play all armor battles in 15mm, 20mm, and 25/28mm with ease. The game minimizes counters and is chartless for infantry. Spend more time playing and less time looking things up! The only dice needed are several ten sided dice. The main rulebook includes all the rules needed to play and covers infantry, vehicles, artillery, air support, paratrooper drops, mines, smoke, and weather. Also included are two army lists (German and American late war) with historically accurate Tables of Organization & Equipment and three easy to use generic skirmish scenarios to get players started right away. The army lists provided contain easy to use unit ID cards and include a built in points system for players who wish to use historically accurate forces while playing a balanced game. Everything you need to use a unit in the game is on the ID card.
Iron Ivan Games plan on releasing army books for each of the major combatants and several theatre and campaign books. Full support as well as much more information can be found at our website which will include contact information, free “extras”, painting guides, more scenarios, special rules, and army lists as we expand. Visit us at www.ironivangames.com and see how much fun WWII wargaming can be!
Code:II-DHCSB
Price:$16.00



Weight: 0.70 pounds

Quantity in Basket: none

   




LM-LSNC  Look Sarge, No Charts WW2 Rules
Look Sarge, No Charts WW2 Rules
by John "Buck" Surdu, Chris Palmer, David Wood, Keith Rocco (Illustrator)
66 pp
A challenging approach to studying warfare during the Second World War. This book is the result of years of research on the Second World War. It includes information on tactics, weapons, through the use of miniatures. When you play Look Sarge No Charts, you will be challenged and excited.
Two vehicles or ten infantry on a base represent a platoon.

In LSNC, each player commands a battalion of troops; although, I think a player could control two battalions in a pinch. Each base represents a platoon, and to give the visual impression that you are maneuvering units, the rules state that you should mount 10 infantry figures or 2 thanks on a base. In this way, a platoon of tanks, doesn't look like tank. The rules were written for 12mm or 6mm figures.

This is not a "shotgun full of dice, lots of mods, but sixes hit" system. The rules are simple, but certainly not simplistic. There are subtle nuances that come out only when you play them. You will have to make the decisions that are appropriate for a battalion command. You won't be deciding which tanks should be buttoned up and which infantrymen are throwing grenades. If you want to maneuver battalions, this set of rules is worth a look, because they will challenge you without lots of table look ups, pages of modifiers (that are inappropriate at the battalion commander level), and difficult mechanics. All mechanics are consistent and clean.


Code:LM-LSNC
Price:$25.00



Weight: 1.01 pounds

Quantity in Basket: none

   




LM-PZT  PanzerTruppe - WW2 Rules (1:1)
An 8.25"X10.75" illustrated set of rules for 1:1 gaming in World War II. Authored by Chris Pagano, pages 34 includes diagrams, rules, tank charts for all the major powers, QRS and templates for shooting.
Code:LM-PZT
Price:$18.00



Weight: 1.00 pounds

Quantity in Basket: none

   




SF-AOF  Arc of Fire Rules
Arc of Fire Rules

Also see the Skirmish Campaigns Scenario Books in the Skirmish Campaigns subsection


Code:SF-AOF
Price:$20.00



Weight: 1.05 pounds

Quantity in Basket: none

   




SF-SC-03-01  Check Your 6 Air Combat and Campaign Rules
Check Your 6 Air Combat and Campaign Rules

CHECK YOUR 6! (CY6!) is an exciting new set of WWII air combat rules from SkirmishCampaigns. CY6! has been in development for two years and will be released in July 2007. The rules are a joint effort between author Scott Fisher (ARC of FIRE, SkirmishCampaigns) and the dauntless Chris Pringle (TAC-WWII), Mark Fastoso (Colonial Campaigns), Buck Surdu (BAPS, Gaslight), CB Stevens, Alvin Gunkel, Jerry Frazee, Tom Poston, Nick Murray and former U.S.A.F. Thunderbird pilot Rob Givens. Three scenario books will also be released along the SkirmishCampaigns model in July 2007.

Code:SF-SC-03-01
Price:$30.00



Weight: 1.01 pounds

Quantity in Basket: none

   




SF-SC-04-01  Over the Channel - Battle of Britain (Scenarios for recreating the air battles over Britain and Fran
Over the Channel - Battle of Britain (Scenarios for recreating the air battles over Britain and France 1939-1941)

Code:SF-SC-04-01
Price:$22.00



Weight: 1.01 pounds

Quantity in Basket: none

   




SF-SC-04-02  Guadalcanal - The Cactus Air Force (Scenarios for recreating theair battles over Guadalcanal)
Guadalcanal - The Cactus Air Force (Scenarios for recreating the air battles over Guadalcanal August - September 1942)

Code:SF-SC-04-02
Price:$22.00



Weight: 1.01 pounds

Quantity in Basket: none

   




SF-SC-04-03  Falcon of the Duce (Scenarios for recreating the key air combats ofItalian ace Franco Lucchini, 1940
Falcon of the Duce (Scenarios for recreating the key air combats of Italian ace Franco Lucchini, 1940-1943).

Code:SF-SC-04-03
Price:$22.00



Weight: 1.01 pounds

Quantity in Basket: none

   




SF-SCBGARD  SkirmishCampaigns 1940: Hunters in the Ardennes
SkirmishCampaigns 1940: Hunters in the Ardennes
a complete book for recreating skirmish-level battles and campaigns centered on the German invasion of Belgium (France Campaign of 1940) in May, 1940. The book includes twelve scenarios that can be played alone or together in one of four campaigns. The book contains historical background, maps, 12 scenarios and four campaigns as well as a rules translator to allow the scenarios to be played with all the leading rule-sets.

Code:SF-SCBGARD
Price:$20.00



Weight: 0.75 pounds

Quantity in Basket: none

   




SF-SCCRET1  SkirmishElite: Crete - Struggle for Maleme - Volume 1
SkirmishElite: Crete Volume 1

The long awaited second book in our Skirmish Elite series was released late last year. Author C.B. Stevens brings us this riveting campaign in eight highly playtested scenarios. This book contains scenarios that truly capture the flavor of Crete!


Code:SF-SCCRET1
Price:$20.00



Weight: 0.80 pounds

Quantity in Basket: none

   




SF-SCCRET2  SkrimishElite: Crete - Stalemate in the East - Volume 2
SkrimishElite: Crete- Stalemate in the East (arriving Monday 11/7)

Working with Tom Garnett we have produced an excellent follow-up to the very popular Crete-Struggle for Maleme book released previously. This book follows German Fallschirmjagers as they assault the Central and Eastern Group areas on Crete.

This is a complete book for recreating skirmish-level battles and campaigns centered on the Central and Eastern Assault Group battles and campaigns in the German parachute assault on Crete in 1941. The book includes eight scenarios that can be played alone or together in one of two campaigns. This book is compatible with the previous Skirmish Elite book, Struggle for Maleme – The Invasion of Crete, Vol. 1

Maximum Replayability: the Skirmish Elite system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays.

Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system.

Historical Research: this book includes several introduction sections that contain background information and history on the campaign in the Eastern and Central areas of Crete. This book also features a bibliography of sources.

Includes: 8 Scenarios, 2 Campaigns

Compatible with these and other Skirmish Rules: Battleground, Beer and Pretzels Skirmish (BAPS), ARC of FIRE, Face of Battle, Men of Frost, Overlord, Battalions in Crisis, Battlefront WWII, Cross of Iron, And in the Beginning, Skirmish '90, and more.

Code:SF-SCCRET2
Price:$20.00



Weight: 0.01 pounds

Quantity in Basket: none

   




SF-SCEVNHH  SkirmishELITE: Screaming Eagles at Hamburger Hill
SkirmishELITE: Screaming Eagles at Hamburger Hill
This is the first in the new SkirmishElite series of
books. Screaming Eagles at Hamburger Hill is a complete
book for recreating skirmish-level battles and campaigns
centered on the 101st Airborne's struggle to capture the
NVA strongpoint at Dong Ap Bia (aka Hamburger Hill) from
the 29th NVA Regiment in May 1969. This book includes
eight (8) scenarios and three (3) campaigns,
by Mark Fastoso.

Is a complete book for recreating skirmish-level battles and campaigns centered on the 101st Airborne's struggle to capture the NVA strongpoint at Dong Ap Bia (aka Hamburger Hill) from the 29th NVA Regiment in May 1969. This book includes eight (8) scenarios and three (3) campaigns.

Maximum Replayability: the SkirmishCampaigns system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays.

Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system.

Historical Research: this book includes several introduction sections that contain background information on the campaign for Hamburger Hill in 1969.

Includes: 8 Scenarios, 3 Campaigns

Compatible with these and other Skirmish Rules: Battleground, Beer and Pretzels Skirmish (BAPS), ARC of FIRE, Face of Battle, Men of Frost, Overlord, Battalions in Crisis, Battlefront WWII, Cross of Iron, And in the Beginning, Skirmish '90, and more
Code:SF-SCEVNHH
Price:$20.00



Weight: 1.05 pounds

Quantity in Basket: none

   




SF-SCFINLWW  SkirmishCampaigns: Finland '39-'40-Winter War
Finland '39-'40-Winter War
Our seventh book featuring the heroic defense of Finland during the Winter War of 1939-40. We hosted a great game from this book at Cold Wars- a free download of the scenario can be found
Code:SF-SCFINLWW
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCFRGHOST  SkirmishCampaigns: France '40-The Ghost Division
France '40-The Ghost Division Released! we are proud to announce that our new book featuring Rommel's famed 7th Panzer Division is out. This book follows Rommel's Division in the invasion of France.
Code:SF-SCFRGHOST
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCFRMEU  SkirmishCampaigns: France '40 - Battles for the Meuse
SkirmishCampaigns: France '40 - Battles for the Meuse

A complete book for recreating skirmish-level
battles and campaigns centered on the German
Invasion of France in May 1940.

The book includes 10 scenarios that can be played
alone or together in one of three campaigns.


Code:SF-SCFRMEU
Price:$20.00



Weight: 1.05 pounds

Quantity in Basket: none

   




SF-SCNADAK  SkirmishCampaigns: North Africa '40-'41 - Italian Misadventure and Arrival of the DAK
NEW RELEASE: MARCH 2004
SkirmishCampaigns: North Africa '40-'41 - Italian Misadventure and Arrival of the DAK is a complete book for recreating skirmish level battles and capmaigns centered on the opening fighting in North Africa and the entry of the German Afrika Corps (DAK). The book includes 12 scenarios that can be played alone or together in one of 5 campaigns.

Code:SF-SCNADAK
Price:$20.00



Weight: 1.01 pounds

Quantity in Basket: none

   




SF-SCNORW  SkirmishCampaigns: Norway
Scenario booklet covering the German invasion of Norway in 1940. Ten stand-alone scenarios are provided, including full instructions, maps, and variable orders of battle. Two campaign games (Southern and Narvik) allow the scenarios to be linked together.
Code:SF-SCNORW
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCNRMFH  SkirmishCampaigns: Normandy '44 - First Hours
SkirmishCampaigns: Normandy '44 - First Hours

A complete book for recreating skirmish-level
battles and campaigns centered on the first hours
of the invasion of Normandy in the area of Utah beach.

The book includes 10 scenarios that can be played
alone or together in one of three campaigns.


Code:SF-SCNRMFH
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCNRMHERO  SkirmishCampaigns: Normandy- Heroes of Omaha and Panzer Lehr


SkirmishCampaigns: Normandy- Heroes of Omaha and Panzer Lehr

This is the companion book of "Normandy-First Hours."
The book covers US forces from their landing at Omaha Beach to the counter-attack of Panzer Lehr west of St. Lo in early July 1944.


Code:SF-SCNRMHERO
Price:$20.00



Weight: 0.75 pounds

Quantity in Basket: none

   




SF-SCNRMME  SkirmishCampaigns: Normandy '44 Monty's EPSOM
SkirmishCampaigns: Normandy '44 Monty's EPSOM

IN STOCK NOW
Normandy '44: Monty's EPSOM Released!
This SkirmishCampaigns book is the first British-oriented book in the Normandy series and follows the British EPSOM offensive and the counter-attack by German 1st and 2nd SS Panzer Corps.

Code:SF-SCNRMME
Price:$20.00



Weight: 1.01 pounds

Quantity in Basket: none

   




SF-SCPOLBB  SkirmishCampaigns: Poland '39-The Black Brigade
Poland '39-The Black Brigade Released! we are proud to announce that our new book featuring the famed Polish 10th Mechanized Brigade is out.
Code:SF-SCPOLBB
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCRSGDKUR  Skirmish Campaigns: Russia 43-Gross Deutschland at Kursk
SkirmishCampaigns: Russia 43-Gross Deutschland at Kursk

is a compleate book for recreating skirmish-level battles and campaigns centered on the German Gross Deutschland Division and its powerful drive on the southern flank of the Kursk salient in July 1943. This is the first in a set of two books focused on the titanic struggle around Kursk.

Maximum Replayability: the SkirmishCampaigns system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays.

Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system.

Historical Research: this book includes several introduction sections that contain background information on the German offensive at Kursk in 1943.

Includes: 10 Scenarios, 3 Campaigns

Compatible with these and other Skirmish Rules: Battleground, Beer and Pretzels Skirmish (BAPS), Arc of Fire (TAC: Skirmish), Face of Battle, Men of Frost, Overlord, Battalions in Crisis, Battlefront WWII, Cross of Iron, And in the Beginning, Skirmish '90, and more.
Code:SF-SCRSGDKUR
Price:$20.00



Weight: 1.05 pounds

Quantity in Basket: none

   




SF-SCRSGSML  SkirmishCampaigns: Russia 41-Ghosts at Smolensk
SkirmishCampaigns:Russia 41-Ghosts at Smolensk

is a complete book recreating skirmish-level battles and campaigns centered on the German 7th Panzer "Ghost" Division and its titanic struggle around Smolensk in July 1941. This book is a partner to the previous release "France '40-The Ghost Division" as it features the same unit and is also the third book in a trillogy of books focused on the German invasion of Russia in 1941.

Maximum Replayability: the SkirmishCampaigns system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays.

Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system.

Historical Research: this book includes several introduction sections that contain background information on the German drive to Smolensk in July 1941.

Includes: 10 Scenarios, 4 Campaigns

Compatible with these and other Skirmish Rules: Battleground, Beer and Pretzels Skirmish (BAPS), Arc of Fire (TAC: Skirmish), Face of Battle, Men of Frost, Overlord, Battalions in Crisis, Battlefront WWII, Cross of Iron, And in the Beginning, Skirmish '90, and more.


Code:SF-SCRSGSML
Price:$20.00



Weight: 1.05 pounds

Quantity in Basket: none

   




SF-SCRSMSK  SkirmishCampaigns: Russia '41-Drive on Minsk
Russia '41-Drive on Minsk.
Code:SF-SCRSMSK
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCRSNLN  SkirmishCampaigns: Russia ’41-North to Leningrad!
SkirmishCampaigns: Russia ’41-North to Leningrad!
This book features German 1st and 6th Panzer Divisions and their drive toward Leningrad in June 1941 – it also features the classic first encounter with the Soviet KV-2 mega-tank.


Code:SF-SCRSNLN
Price:$20.00



Weight: 1.00 pounds

Quantity in Basket: none

   




SF-SCRSREDGD  SkirmishCampaigns: Red Guards at Kursk
SkirmishCampaigns: Red Guards at Kursk

A complete book for recreating skirmish-level
battles and campaigns centered on the Soviet
11th Guards Army and its thrust on the Northern
Flank of the Kursk salient in July 1943.

The book includes 10 scenarios that can be played
alone or together in one of three campaigns. This
book also is fully compatible with its companion
volume SkirmishCampaigns: Russia '43-Gross
Deutschland at Kursk


Code:SF-SCRSREDGD
Price:$20.00



Weight: 1.05 pounds

Quantity in Basket: none

   




SF-SCRSUKR  SkirmishCampaigns: Russia '41-Into the Ukraine
Russia '41-Into the Ukraine.
The book features lots of early war tank action in the Ukraine (even a T-35 scenario!). For you "track heads"- this is the book for you!


Code:SF-SCRSUKR
Price:$20.00



Weight: 1.02 pounds

Quantity in Basket: none

   




SF-SCWWIRRV  SkirmishCampaigns: WWI - Rommel's Route to Verdun
SkirmishCampaigns: WWI - Rommel's Route to Verdun"

The book is focused on Rommel's actions in WWI in 1914 -- it has twelve scenarios and four campaigns.
This book is really a great one for those who want to
get into World War One.


Code:SF-SCWWIRRV
Price:$20.00



Weight: 1.00 pounds

Quantity in Basket: none

   






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