By Barry Hilton.
Mad for War is a gaming system for recreating 17th century
naval actions with miniature ships. In an era during which much of the
world as we know it was shaped, control of the seas was the most
important lever of power and wealth creation. This is the age of
enormous sea battles, blood-thirsty privateers and European exploitation
of the New World. Giant personalities whose heroism and deeds are writ
large across history will man your miniature squadrons and bring glory
beyond imagination, on the tabletop at least!
Fight from the icy, wind-blasted waters of the Arctic to the steamy
rivers of equatorial Africa. Defy ferocious Omani corsairs or, square up
to the mighty Restoration Fleet of Charles II. Whether you love single
ship duels or commanding the great navies of the Maritime Powers, you
will earn bragging rights through stunning victories, and vanquish
cowering enemies awed by tactical genius and heart stopping valour!
Play the role of Michiel de Ruyter, Robert Blake, Abraham Duquesne,
Prince Rupert, Niels Juel or Henry Morgan to name but a few of the
pantheon of immortal heroes who will steer your men o’war through
stinging sea-spray, flying shot and flashing blades to crush all
enemies!
Mad for War has been extensively play tested over hundreds of games and
evolved during a thirty-months development phase. It is comprehensive in
scope but intuitive to play. Using different die types for crew
experience levels, the system utilizes a few flavoursome modifiers to
create exactly the right level of period feel without slowing down
gameplay. Actions can be fought on tables as small as 60cm square and
the system accommodates massed battles with fifty ships per side on much
large tables. Many scales from 1/4800 to 1/300 can be used. This book
is far more than a set of rules, it is a gateway to some of the most
enjoyable wargaming opportunities you are likely to encounter!
196 pages with hundreds of photographs, maps, and illustrations!